![]() ![]() ![]() ![]() Added 'End of round.' text will display to Spectators in Survival Mode. Added Polygon type: Bounce polygon (polygon normal magnitude determines bounciness) Anyone carrying a flag will be unable to pass through this type of Polygon Added Polygon type: Only flaggers collide. Touching this kind of Polygon while holding a flag will periodically do damage (double 'hurt' poly damage) Touching an Exploding Polygon will instantly blow up the player and throw their limbs around like confetti Carrying a flag will disallow the player passing through any of these Polygon types Added 9 new Polygon types: Only (Team Colour) collide Polygons, and Only (Team Colour) + Enemy Team Bullets collide Polygons. Added ability to paste IP:Port/Pass formatted strings into the IP field of the Join Game tab. Added 6 new INF maps: April, Belltower, Changeling, Motheaten, Warlock, Flute Added 4 new HTF maps: Feast, Dorothy, Mossy, Tower Added 3 new CTF maps: Campeche, Triumph, Scorpion Added Option to enable/disable FPSLimit as well as option to enable/disable high resolution timers Added Option to Force Background Colors in maps to one defined by the player Added Scale_Interface option in soldat.ini which allows to scale interface with resolution Added anti-anti votekick support to clienteserver Added teamspeak support to clientserver Added widescreen resolutions to config for unregged users Added a check for loaded third party DLLs Added tab hides weapons menu when weapons are chosen Added tab toggles next respawn weapons menu show state when not dead Added weapon gets automatically selected when there's only one available weapon in the category Added second weapon choose with ctrl+1. Added text to the change key buttons' hints to show the currently assigned key Added OldScoreBoard option in soldat.ini which can be used to render the scoreboard like it was before 1.6 Added support for setting custom resolution in the config Added support for widescreen resolutions Added support for up to 8 mouse buttons ![]()
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